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Story Bibles – Mapping Things Out

February 5, 2018 By Lou

Lately I’ve been toying with different stories, new genres previously unexplored. With Greystone winding down on my end, my mind has been absolutely slammed with new ideas. From standalone novels to vast epics spanning multiple installments, nothing has been off limits.

Those that I’ve found to be the most challenging, the most intriguing, are the ones that refuse to quiet when I sit down to work. Part of me wants to strap in and blast off to wherever the story takes me.

Then the rational part of my brain takes over.

Enter the Story Bible

I’m a planner by nature. I like to know what I’m doing and where I’m heading with my writing. Whether it be a daily word goal or the outline for a new book, I tend to allot much of my time to the prep side of things. Most of the time this is simply a straight outline, 5 to 15 pages, followed by a more in-depth script level draft.

Recently, however, I’ve fallen in love with the story bible.

The idea that before pen even hits the page, everything is mapped out. Now, that might seem a little extreme to some. Others might see it as a slap in the face of the creative process.

Hear me out.

The structure I’m talking about doesn’t have to be as involved as knowing every shocking moment of your seven book series. It doesn’t have to spoil the quirks of the drafting phase because it can’t. There will always be a surprise to be had when actually writing the books. A small moment just realized, a character trait that cropped up when staging a scene, something to keep you invested in following this journey.

The story bible is a map to get you there.

What’s involved in a story bible?

I’ve broken the few I’ve been working with down for you below. Is all of it necessary? Is more needed to put you on the right path? Those are the questions you have to ask yourself if you want to use this method to build a larger narrative.

The Pitch

What is this series in one sentence. If I am explaining to someone on the street before the light turns green, this is what I can tell them in the ten seconds or less I have.

The X-Files meets Weird Science. Buffy meets The Dresden Files. Law and Order meets The Ghost Whisperer.

You get the idea.

The Premise

Taking that single sentence and expounding on it in a concise paragraph. What is the thrust of this series? Who is the lead character(s) and why should we care about their journey? This is important to discover early on, because it can highlight a key element for your story. A truth that answers any question you have about the actions taken in the narrative.

Characters

I’ve done this a couple different ways. Sometimes it is a simple list with basic traits and goals for each role in the story. Sometimes each character gets a full page or two with a backstory and history to explain where they are when we meet them in book one and where they end up at the end of the series.

It depends on the story. It depends on the prep work. This is what fluctuates the most. Each entry may start as a single sentence but by the end of mapping it out, most tend to fill multiple paragraphs with relevant information to pull from when drafting.

Character Traits. Connections. Faults. Mistakes. Skeletons in the closet. So much can be learned here.

Plot/Backstory 

Some of this is covered in the character section. This is where the connections start to take hold. What happened to the characters to get them to the starting line of the series? What events led up to the first page of book one? How are they examined in the series? How are they hidden, only to be discovered later on?

This is especially helpful when developing a mystery that spans multiple novels. Knowing as much ahead of time allows seeds to be planted early. (And you can actually look like you know what the hell you’re talking about…)

Book by Book Breakdowns 

The bread and butter of the story bible. With as much clarity as possible, here is where you get into each book and outline it. Plot threads, subplots, side characters that crop up in certain books but not others. Book specific mysteries that need to be solved within the confines of a single installment to keep the readings from feeling they are missing out on a part of the story.

Story Bible Benefits

I think they speak for themselves but I do have a few key points.

Consistency/Continuity – Understanding character motivations from the start can go a long way to keeping them clear to the reader.

I’m a comic book nerd so this is critical for me when I’m writing. Knowing events and how they play out ahead of time allows you to tailor the experience for the right moments, the proper buildup for a specific payoff.

Connections – I mentioned this before. Mapping out events allows you to see connections you didn’t even realize you had when you started. If an event takes place, question why it does the way it does and how to make that moment spark for a character you already have in the series.

I found a moment with a character I didn’t even realize existed and it helped restructure their entire arc in ways I would never had seen if I didn’t go further than a single book at a time.

The reader will thank you for these moments and for a stronger narrative in the long run.

Thanks for reading.

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Filed Under: Outlining Tagged With: outlining, story bible

Scripting Your Novel

September 22, 2016 By Lou

Earlier this week I wrote about outlining and the preparation that goes into building each scene/chapter/arc brick by brick in order to create a rich, layered novel, something I hope comes across in the finished product of everything I produce. Outlining, for me, is a sense of freedom, the ability to let anything happen and then piece it together, hacking and slashing until it makes some form of sense. It is one of my favorite parts of the process. My other favorite and one I have done for every project since college is scripting.

Scripting? Is this necessary?

dialogue

No. But then nothing is necessary until it becomes part of your process. I went to school for screenwriting and playwriting. Dialogue is my go to strength when putting together a story. There is an art to it, sitting and listening to the way conversation is held between people. When you reach for something to say, fighting the urge to say something because you know you’ll be heading into a darker place or unknown territory. The distinction between having a chat with a family member or a talk with a friend. The way conversations change depending on setting, time of day, mood, etc.

I love thinking about everything involved.

But is it necessary? No. Is it fun? Hell, yeah.

How can scripting help?

It runs the same as the outline phase. Preparation makes or breaks some books. Most people think preparation denotes research and to some extent it does, sure. But one doesn’t just sit down at the keyboard and go, at least in my experience. The roadmap mentioned previously is required.

scripting

Scripting adds the next layer to that roadmap. Scripting adds context to the scene. It adds tension. It makes you pull apart the actions and the staging set up during the plot breakdown and think about the players involved. What is being said here? What HAS to be said here to advance the action? Where are the characters in their individual arcs? Does that play a role here? By thinking through each question and by piecing together the necessities and the subtext, you can add to the scene. Through dialogue you essentially revise your first pass, your outline, into a stronger, more cohesive journey for you and your characters.

Preparation = success.

Objectives when scripting

I have a simple process when it comes to scripting a novel.

  • Print out the Outline/Plot Breakdown
  • Go through and note every scene that requires NO dialogue. This requires some thought on the objectives of the scene and what is needed. With each chapter you start to build the image in your mind, coming back to that perfect image at the start of the process.
  • Go through each again for the little touches. Some scenes have dialogue but it isn’t conversation. It is the musings of a lone figure, possibly the ramblings of a sociopathic villain. It could be pages of a soliloquy or a single line acting as a cliffhanger. (i.e. Loren investigates an seemingly empty warehouse and comes across a body. He crouches down to investigate and hears a noise behind him. He spins and yells “Holy sh–“) Boom. Dialogue down to one and a half words. Image being built and cliffhanger in place. “Mission completion” as they say in Little Einstein’s.
  • From here there are any number of ways to go. Typically by this point you are so engrained in your story that you can pick any scene and script it. Sometimes I follow character arcs. Sometimes action scenes or connecting scenes. Rarely do I tackle things in a linear fashion. Too constricting, though it would save time in the long run from coming up with a genius bit of dialogue in Chapter Six being reinforced in a scene written weeks earlier in Chapter Eighty-Two. Can’t win them all.

Putting it all together (so far).

After you’ve checked off every chapter with your script it is time to put it all together. I use Scrivener but I used to use Final Draft. Both are great programs for typing up scripts, though Final Draft has way more functionality. (There are only so many times I want to type character names and Final Draft remembers them as you go. Very nice feature.)

Because I handwrite the dialogue in the first go around now it needs to be typed. I do this for two reasons. The first is for flow. Typing can feel like a burden sometimes. I want everything perfect without keeping a finger over the back space button all the time. Writing it out longhand allows me to stay in the moment and keep up with my thoughts without censoring myself. It is also easier to visualize on paper rather than scrolling up and down all the time.

The second reason, and the most important one, is that by handwriting I am forced to go through everything again when I type it up. It gives me a second pass to clean up and tighten up speeches and conversations. When I go through the beats to the scene sometimes I realize how much dialogue is completely unnecessary to the moment and can toss it out. Sometimes I figure out the best way to start the chapter is with dialogue and lead with it. Other times I realize I need to start the chapter later or my readers will get bored hearing how the weather is in Portents. (It’s miserable. Always.)

Multiple passes through scenes strengthen them in preparation for the first prose draft. Exactly where you need everything to be strongest to save your sanity during the editing phase.

Trust me.

Thanks for reading.

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Filed Under: Outlining, Scripting Tagged With: dialogue, outlining, scripting

Outlining – Breaking Down Your Plot

September 19, 2016 By Lou

outliningThe idea came to you in the middle of the night, a pulse pounding thrill ride you can’t wait to share with the world. There’s action, drama, sex, violence and a message that will change the future as we know it.

So where the hell do you start?

Maybe this a question easily answered. There is a clear path to success and you have zero distractions to fully concentrate on building this masterpiece correctly.

Or you are like the rest of us trying to figure out an inroad into what will become a months long journey in writing a novel.

Building a roadmap.

Outlining a novel is exactly that – building a roadmap, sketching your flight plan, whatever. You know the path to take but not necessarily when you’re going to hit construction. And you always end up hitting some kind of construction, don’t you?

You have this perfect image in your head, one great all encompassing scene that holds the whole work together and now you have to build the story around it. Building a roadmap with a thorough outline is one option on how to proceed with your writing. There are others.

Theories on outlining.

There are two sides to the equation when it comes to outlining. Plotters and Pantsers.

Plotters plan. They break their story down and outline the hell out of it before proceeding to any sort of drafting phase.

Pantsers never plan. They HATE plans. Plans tie the creative mind down. They sit down and write. They love the surprises that arise through writing and let them lead the piece to the finished product.

There are merits for both. There certainly are cons against each as well.

James Scott Bell skirts the line with an interesting theory of his own through the development of a plot by starting in the middle of the story and building around it. He notes that the midpoint is where the main turn of the story occurs in terms of action and character arc and offers the true starting point when fleshing out your perfect image. It’s a great read and has given me plenty to think about when working on any project. Find out more about it and Mr. Bell here.

Where do I fall?

Plotter. Big time.

I’ve tried it both ways. I spent seven months working on a novel back in 2014 where I would sketch the outline as I went. A few chapters every few days, while writing the ones already built. That book will not be published anytime soon. I love how it came together but more than that, I love the fact that it actually came together in the first place because it sure as hell had no reason to by my hand. It would be in a much nicer place than the basement floor collecting dust if I had put it together first and then wrote the draft.

Since that time, novel writing for me has been 80% preparation and 20% drafting. I spend just as much time outlining and scripting out a book as actually writing the first prose draft. Call me crazy (you know you want to) but going in blind doesn’t work for me and it is the reason my early projects failed to find their wings.

A how to guide to plotting? Let’s call it some advice on the subject.

outliningStart small. You’re probably sick of me saying this as it relates to pretty much every step of my process but it works. When putting together your initial outline you want to build each scene brick by brick.

I tend to start with a single line. An action. A setting. One character involved – typically the person driving the chapter.

Soriya Greystone visits the zoo. Bam. Done. Next scene. But then what?

How do you create a cohesive novel from such a small smattering of disconnected scenes.

Truthfully? They never are really that disconnected to begin with. Everything falls in the framework of that initial design, the perfect image in your head. Soriya visiting the zoo might seem innocuous and far from your grand design but it is a building block to that point.

From that single line you build. Soriya visits the zoo. Why? There is a threat there. What kind of threat? A monkey god reborn. (I’m making this all up on the fly but it serves a purpose. Though Angry Monkey God might be a credible threat someday. You never know.) So you have a clear picture of the chapter. Soriya heads to the zoo to find out more about this threat or even to locate the threat which she has determined to be a crazed monkey god bent on turning simians into the dominant race on the planet. (Never been done before, right? Maybe I’ll call him Caesar. Okay, Planet of the Apes references DONE.)

You have a single chapter. One scene in a tapestry. Now you connect it to those surrounding this action. Soriya might visit the zoo in chapter seven but she needed to know to go there. How did that happen?

  • Six – Soriya and Loren discover vast shipments of bananas being imported into Portents.
  • Eight – Soriya vs the angry monkey god
  • Nine – Aftermath. Lesson learned.

Small steps. Building blocks.

From that initial line you connect to other scenes. You relate it to the arcs building in the back of your mind, because action might drive the story but it is the character arcs that are going to connect those actions to your reader and create the journey in their mind.

Soriya visits the zoo. What does she see there? Caged animals. Just like she feels she is a caged animal serving a specific task and not living her own life. Boom. Character arc for the entire piece that now can be filtered into every scene before and after.

By the time I finish my plot breakdown I’ve gone from one line snippets to a step by step staging of the scene.

  • Soriya enters the zoo under the cover of darkness.
  • She hides from patrolling guards.
  • The animals scream at her for release, a scream that echoes in her mind over her struggle to find her own sense of freedom in the world. Away from the job. Away from responsibility.
  • Soriya finds a guard unconscious in the courtyard surrounding the large monkey exhibit.
  • She checks his vitals then hears the sound of rage all around her.
  • Looking up slowly she realizes she is surrounded and the angry monkey god lording over her.
  • Ready for a fight.

NEXT CHAPTER PLEASE!

That is my roadmap. From there I can filter in the image of the caged animals, Soriya’s angst and how it relates to her job and the responsibility bearing down on her as well as why she went alone instead of with Loren and any other thread that needs addressing at this point. I have my driving action, my character arc and have built an image for the reader.

I never block myself in though. This is a guide, a first step, to what the eventual story will be. Never the final product. Those uncomfortable with outlining are afraid that breaking down a plot to its basic elements removes all surprises from the process. It sucks the joy out of creating.

I think it enhances it.

In the end.

When you’ve made it out the other side of the outlining process you pretty much have a first draft in your hands. You have the spine of the work, each scene, every action listed from start to finish. You probably have the first lines of dialogue smattered throughout your outline as well.

This equates to a first pass to work out the bugs of the piece. Story logic issues. One dimensional characters. It also gives you time to see where you need work on other things. Setting for one. Maybe you shouldn’t have every other chapter in an abandoned warehouse. What does that say about the city your characters protect and serve? Locate flaws and find new avenues to approach them. Here and now. Before the draft starts.

What’s next?

For me? Scripting. Time to let the lunatics out of the asylum and hear some voices in your head. My favorite. You’ll hear more about that next week.

Thanks for reading.

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Filed Under: Outlining Tagged With: James Scott Bell, outlining, pantser, plotter

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